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"Fatal error! CheckDisalowAllowcation" when making a huge 2d array

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So I'm doing a project for class and I need to make a huge grid to do some parallel A* on. But I can't make more than a 4000x4000 grid of custom objects (not gameObjects). It looks like Unity throws this error when it hits 3 gigs of memory. Is there a way to increase it's size? I was hoping to get to at least a 5000x5000 grid so i just need a bit more. Here is the Error and what my PC memory looks like when it dies. ![alt text][1] [1]: /storage/temp/35773-memoryerror.png Any help is appreciated, Thanks

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