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Fatal Error While Playing -- VertexData.cpp

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![alt text][1] [1]: /storage/temp/22394-fatalerror.png Keep getting this error when I play within the Unity editor. I've tried determining the reason behind this issue but haven't been able to figure it out. I'm neither manipulating with the mesh via a script nor anything else which generally causes mesh-related errors in the memory. It happens randomly and generally when the editor is full of a lot of objects. I've been wondering if it is because of this: - Is it because the number of spawned objects is fairly large? - Is it because the terrain size is too large (4000x4000) - Is it because of the Quality Settings - Is it because I'm running so much on a 32-bit system? If anybody can help me figure out the issue behind this in any way, it'll be really appreciated. Thank you in advance!

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