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Fatal error in gc : too many threads

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Hi, I have an FPS game and at first I am not having errors like this one and when my project got a little big, I've lost track of what may cause this error. I've done some research but most of it says that this is about the graphics card, but I've also read that this is also about the garbage collector. I really need to solve this error. and also about the error "unable to create broadphase entity", I need info and solutions Please help..thank you very much.

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